{"ok":true,"data":{"service":"ringfall-chaos-circuit","purpose":"Original offline-ready browser arcade wrestling game","gameCapabilities":["five data-driven fighters","directional striking and throws","16-body physical paired grapples and slams","elastic rope rebounds and stiff-arms","staged turnbuckle aerials and corner rail shots","orientation-specific get-ups","expanded interactive ringside arena","physical steel steps dynamic trash cans deformable barricade panels and breakable commentary table","stable multi-mode camera director","adaptive graphics quality","props and arena events","pinfall and knockout","utility AI","keyboard touch and gamepad input","WebXR immersive-vr","HRTF procedural spatial audio","instant rematch"],"verificationCapabilities":["deterministic idle stability","rope rebound stiff-arm","corner dive","apron return","table collapse","standard gamepad emulation","WebXR capability discovery","50-match bot soak","bounded six-rematch heap and physics soak"],"publicRoutes":["/","/api/health","/api/v1/health","/api/docs","/openapi.yaml","/llms.txt","/llms-full.txt","/llms-index.json","/robots.txt","/sitemap.xml","/sitemap-index.xml","/rss.xml","/feed.xml","/manifest.webmanifest","/.well-known/mcp.json","/.well-known/agents.json","/.well-known/ai-plugin.json","/.well-known/security.txt","/.well-known/trust.json"],"unsupported":["MCP execution","server mutations","authentication","trace export"],"note":"This product is intentionally a static, local-first game with no backend or runtime network dependency."}}
